Pets

From Chainbreaker EQ Wiki
Revision as of 19:49, 20 November 2023 by Mazirian (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Pets work a little differently in Chainbreaker- You can have multiple pets at once, from multiple different classes, and charmed mobs work very differently.

Summoning and Charming Pets

  • Summoning regular pets is the same: Memorize a spell, cast it, and you have a pet.
  • Charming a mob doesn't put that mob under your control, but instead creates a copy of that mob under your control, named IllusoryAlly.
  • Casting the charm usually doesn't aggro mobs, but sometimes it does.
  • Charmed pets follow the same rules as other pets.
  • Not all mobs can be charmed. (Most named mobs are immune to charm.)
  • Some mobs must be charmed to do some quest turn-ins, most notably for the Enchanter epic weapon quest. Note, however, that some of the needed mobs may be uncharmable or may refuse to accept turn-ins. Feign Death is a necessary work-around in these cases. See the Enchanter epic weapon entry for more information.

Pet Scaling

You can summon multiple pets, but each additional pet will be only 50% as strong as the previous pet, quickly introducing diminishing returns:

  • 1 pet: 100% overall pet power
  • 2 pets: 150% overall pet power
  • 3 pets: 175% overall pet power
  • 4 pets: 187.5% overall pet power
  • 5 pets: 193.75% overall pet power
  • 6 pets: 196.875% overall pet power
  • 7 pets: 198.4375% overall pet power

Please see the Beastlord and Magician epic weapon notes, as they change scaling of pets.

Pet Stats

Per Dingus/Seitoko: Pets scale based on your total number of stats. Which stats you have and their distribution does not matter.

For example, a Charisma/Stamina/Wisdom build with 1,000,000 total stats will summon the same power-level pets as someone who has 1,000,000 points all in Strength.

The only other factor for pet power is which spell summons the pet, because different pets have different inherent stat layouts.

Beastlord Warder appearance

Beastlord warder pets appear differently depending on your character's base race (chosen at character creation):

Warders
Race Pet
Barbarian White Wolf
Dark Elf Snake
Drakkin ????
Dwarf Clockwork Rat
Erudite Bat
Froglok Leech
Gnome Clockwork Spider
Half Elf Skunk
Halfling Bixie
High Elf Willowisp
Human Puma
Iksar Scaled Wolf
Ogre Gorilla
Troll Alligator
Vah Shir Tiger
Wood Elf Bear