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Classes (In Depth Overview with Chainbreaker Highlights for Multiclassing)
Classes (In Depth Overview with Chainbreaker Highlights for Multiclassing)
* [[Bard]]  - Swiss army knife of damage and utility. Their two bottom most gem slots that are beneficial songs will always be applied to you/your group, also known as autotwist. Bard instruments are also equipable in the Charm and Power Source slots. Time to wield that Drum+Lute+Brass combo at the same time! Grants lesser tracking radius and 5% bonus [[Class Damage Mitigation.]].
* [[Bard]]  - Swiss army knife of damage and utility. Their two bottom most gem slots that are beneficial songs will always be applied to you/your group, also known as autotwist. Bard instruments are also equipable in the Charm and Power Source slots. Time to wield that Drum+Lute+Brass combo at the same time! Grants lesser tracking radius and 5% bonus [[Class Damage Mitigation]].
* [[Beastlord]] - Strong pet class with pet buffs that can be used on other class pets as well. Hastes, Slows, Lesser heals, Stat buffs, Regen buffs. Grants 7.5% [[Class Damage Mitigation.]]
* [[Beastlord]] - Strong pet class with pet buffs that can be used on other class pets as well. Hastes, Slows, Lesser heals, Stat buffs, Regen buffs. Grants 7.5% [[Class Damage Mitigation]]
* [[Berserker]] - Frenzy skill/spell with throwing weapon abilities and summoning throwing axe types. Decapitate finishing blow, Headshot w/ throwing axe finishing blow. Grants 5% [[Class Damage Mitigation.]]
* [[Berserker]] - Frenzy skill/spell with throwing weapon abilities and summoning throwing axe types. Decapitate finishing blow, Headshot w/ throwing axe finishing blow. Grants 5% [[Class Damage Mitigation]]
* [[Cleric]] - Strongest Heals in the game with the best AC/HP buffs. Heal over Time (HoT) spells. (Complete Heal spell has been removed from the game, this also goes for mobs). Grants 5% [[Class Damage Mitigation.]]
* [[Cleric]] - Strongest Heals in the game with the best AC/HP buffs. Heal over Time (HoT) spells. (Complete Heal spell has been removed from the game, this also goes for mobs). Grants 5% [[Class Damage Mitigation]]
* [[Druid]] - Better tracking radius on map. Unlocks account wide Druid Portals from the Portal NPC. One of two classes that can port to PoK once unlocked. Damage shields that can stack with other slot types. AC Debuffs, Snares, Dots, Stat buffs.
* [[Druid]] - Better tracking radius on map. Unlocks account wide Druid Portals from the Portal NPC. One of two classes that can port to PoK once unlocked. Damage shields that can stack with other slot types. AC Debuffs, Snares, Dots, Stat buffs.
* [[Enchanter]] - Mezzing, charms, haste, slows. Your typical strong supporting class to multiclass into for its tool kit. Pet types benefit from the different Finishing Blow types per class.
* [[Enchanter]] - Mezzing, charms, haste, slows. Your typical strong supporting class to multiclass into for its tool kit. Pet types benefit from the different Finishing Blow types per class.
* [[Magician]] - Lots of Pets with Damage shields that can stack with other slot types. AoE DPS spells. Pet types benefit from the different Finishing Blow types per class.
* [[Magician]] - Lots of Pets with Damage shields that can stack with other slot types. AoE DPS spells. Pet types benefit from the different Finishing Blow types per class.
* [[Monk]] - Dual Wields at lvl 1, Mend level 1, Feign Death, melee specific attack spells at lvl 1,  Strong melee kit that includes Kick, Round Kick, Throw Stone, Dragon Punch, Eagle Strike etc. Monk hand to hand combat scales offhand held item damage. So you could wear a shield and effectively that shield gets the damage of whatever your monk’s bare fists dmg/delay is at that level. Grants 7.5% [[Class Damage Mitigation.]]
* [[Monk]] - Dual Wields at lvl 1, Mend level 1, Feign Death, melee specific attack spells at lvl 1,  Strong melee kit that includes Kick, Round Kick, Throw Stone, Dragon Punch, Eagle Strike etc. Monk hand to hand combat scales offhand held item damage. So you could wear a shield and effectively that shield gets the damage of whatever your monk’s bare fists dmg/delay is at that level. Grants 7.5% [[Class Damage Mitigation]]
* [[Necromancer]] - Dot snares, Dots, Feign death, Strongest life taps available, Pet dps, best ac debuff/steal spells.
* [[Necromancer]] - Dot snares, Dots, Feign death, Strongest life taps available, Pet dps, best ac debuff/steal spells.
* [[Paladin]] - Lay On Hands at lvl 1, melee knight spells at lvl 1, stat buffs, lesser heals, lesser Heal over Time. Slay Undead finishing blow. Grants 10% [[Class Damage Mitigation.]]
* [[Paladin]] - Lay On Hands at lvl 1, melee knight spells at lvl 1, stat buffs, lesser heals, lesser Heal over Time. Slay Undead finishing blow. Grants 10% [[Class Damage Mitigation]]
* [[Ranger]] - Best tracking radius on the map, archery specific spells, AC debuffs. Headshot Finishing Blow.  Grants 7.5% [[Class Damage Mitigation.]]
* [[Ranger]] - Best tracking radius on the map, archery specific spells, AC debuffs. Headshot Finishing Blow.  Grants 7.5% [[Class Damage Mitigation]]
* [[Rogue]] -  Backstab, Hide and Sneak spells, Frontstab with Epic equipped. Assassinate Finishing Blow
* [[Rogue]] -  Backstab, Hide and Sneak spells, Frontstab with Epic equipped. Assassinate Finishing Blow
* [[Shaman]] - Slows, Regen Buffs, Stat Buffs, Heals, Pet DPS,  
* [[Shaman]] - Slows, Regen Buffs, Stat Buffs, Heals, Pet DPS,  
* [[Shadow Knight]] - Harm Touch at lvl 1, melee knight spells at lvl 1, life tap spells, ac debuff/steal spells, Pet DPS. Slay Humanoid Finishing Blow. Grants 10% [[Class Damage Mitigation.]]
* [[Shadow Knight]] - Harm Touch at lvl 1, melee knight spells at lvl 1, life tap spells, ac debuff/steal spells, Pet DPS. Slay Humanoid Finishing Blow. Grants 10% [[Class Damage Mitigation]]
* [[Warrior]] - Frenzy at low health, thrash AOE spell at lvl 20, kick DPS spell, Finishing Blow. Grants 15% [[Class Damage Mitigation.]]
* [[Warrior]] - Frenzy at low health, thrash AOE spell at lvl 20, kick DPS spell, Finishing Blow. Grants 15% [[Class Damage Mitigation]]
* [[Wizard]] -  Unlocks account wide Wizard Portals from the Portal NPC. The second of two classes that can port to PoK once unlocked.
* [[Wizard]] -  Unlocks account wide Wizard Portals from the Portal NPC. The second of two classes that can port to PoK once unlocked.

Revision as of 16:17, 22 July 2023

Classes (In Depth Overview with Chainbreaker Highlights for Multiclassing)

  • Bard - Swiss army knife of damage and utility. Their two bottom most gem slots that are beneficial songs will always be applied to you/your group, also known as autotwist. Bard instruments are also equipable in the Charm and Power Source slots. Time to wield that Drum+Lute+Brass combo at the same time! Grants lesser tracking radius and 5% bonus Class Damage Mitigation.
  • Beastlord - Strong pet class with pet buffs that can be used on other class pets as well. Hastes, Slows, Lesser heals, Stat buffs, Regen buffs. Grants 7.5% Class Damage Mitigation
  • Berserker - Frenzy skill/spell with throwing weapon abilities and summoning throwing axe types. Decapitate finishing blow, Headshot w/ throwing axe finishing blow. Grants 5% Class Damage Mitigation
  • Cleric - Strongest Heals in the game with the best AC/HP buffs. Heal over Time (HoT) spells. (Complete Heal spell has been removed from the game, this also goes for mobs). Grants 5% Class Damage Mitigation
  • Druid - Better tracking radius on map. Unlocks account wide Druid Portals from the Portal NPC. One of two classes that can port to PoK once unlocked. Damage shields that can stack with other slot types. AC Debuffs, Snares, Dots, Stat buffs.
  • Enchanter - Mezzing, charms, haste, slows. Your typical strong supporting class to multiclass into for its tool kit. Pet types benefit from the different Finishing Blow types per class.
  • Magician - Lots of Pets with Damage shields that can stack with other slot types. AoE DPS spells. Pet types benefit from the different Finishing Blow types per class.
  • Monk - Dual Wields at lvl 1, Mend level 1, Feign Death, melee specific attack spells at lvl 1, Strong melee kit that includes Kick, Round Kick, Throw Stone, Dragon Punch, Eagle Strike etc. Monk hand to hand combat scales offhand held item damage. So you could wear a shield and effectively that shield gets the damage of whatever your monk’s bare fists dmg/delay is at that level. Grants 7.5% Class Damage Mitigation
  • Necromancer - Dot snares, Dots, Feign death, Strongest life taps available, Pet dps, best ac debuff/steal spells.
  • Paladin - Lay On Hands at lvl 1, melee knight spells at lvl 1, stat buffs, lesser heals, lesser Heal over Time. Slay Undead finishing blow. Grants 10% Class Damage Mitigation
  • Ranger - Best tracking radius on the map, archery specific spells, AC debuffs. Headshot Finishing Blow. Grants 7.5% Class Damage Mitigation
  • Rogue - Backstab, Hide and Sneak spells, Frontstab with Epic equipped. Assassinate Finishing Blow
  • Shaman - Slows, Regen Buffs, Stat Buffs, Heals, Pet DPS,
  • Shadow Knight - Harm Touch at lvl 1, melee knight spells at lvl 1, life tap spells, ac debuff/steal spells, Pet DPS. Slay Humanoid Finishing Blow. Grants 10% Class Damage Mitigation
  • Warrior - Frenzy at low health, thrash AOE spell at lvl 20, kick DPS spell, Finishing Blow. Grants 15% Class Damage Mitigation
  • Wizard - Unlocks account wide Wizard Portals from the Portal NPC. The second of two classes that can port to PoK once unlocked.